Healing based on waves and tides.
Melee assassination with dual blades.
Healing weapon based on Regeneration effects.
Tank weapons based on damage blocking and fortification.
Ranged caster weapon that specializes on burning effects.
Ranged caster weapon based on Damage over Time effects.
Ranged weapon that deals damage with different ammunition types.
Holy scepter that has strong heals and shields.
A 2-Handed tank weapon based on resistance and mitigation.
Two-handed lightning spear. Mid ranged weapon that summons vortexes.