
Desert of Pain is a new World level. #
The idea, game design, monsters, and most models originate from Madraox.

The level is divided into four zones.
The earth zone contains rocks and a plateau. #

The fire zone is filled with volcanic activity. #

The dune-themed zone with some oasis in between. #

The thunder zone is dominated by the Telsa trees. #
I got inspired by the Hyperion series from Dan Simmons.

I finished the level design and lightning. Now, I need to implement the game logic for this level. Madraox envisioned some intriguing puzzles.
Finishing this level will take another 1-2 weeks.


